TechVerse 2.0 β UI/UX Design Challenge
Theme: Travel
Design meaningful digital experiences that solve real-world travel problems.
Challenge Overview
Participants will design a travel-related digital product (mobile app, web app, or website) that solves a problem they identify themselves.
The focus is on design thinking, user experience, and visual design.
Teams must:
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Identify a real travel problem
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Define target users
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Solve the problem through UI/UX design
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Present a clear design process and prototype
Theme Scope: Travel
Your solution must be related to travel, such as (but not limited to):
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Trip planning & itineraries
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Budget travel
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Solo travel safety
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Accessibility in travel
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Local experiences & tourism
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Travel for students
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Eco-friendly or sustainable travel
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Transportation & navigation
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Accommodation & bookings
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Cultural or language barriers
You are free to choose any travel-related problem, as long as it is clearly defined and user-centered.
Event Details
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Duration: 8 hours
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Venue: University of Management and Technology- SST-1/CB-1- 606
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Platform: Devpost
Design Requirements
Each team must follow a structured UI/UX process, including:
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Problem Definition
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Clearly explain the travel problem
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Why does it matter?
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Who faces this problem?
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User Research
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Assumptions, surveys, interviews, or secondary research
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Key pain points & insights
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Ideation
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Solution concept
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Features & user flow
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Design Execution
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Wireframes
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High-fidelity screens
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Interactive prototype
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Allowed Tools
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Figma
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Adobe XD
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Sketch
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Canva
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PowerPoint / Google Slides
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Any design or prototyping tool
π« No pre-made templates without significant customization
Final Note
This competition is not about making pretty screens.
Itβs about understanding travelers, solving real problems, and designing impactful experiences.
Best of Luck!
Requirements
Submission Requirements
Each team must submit the following on Devpost:
πΉ 1. Problem Statement
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Clearly defined travel problem
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Target audience
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Context of use
πΉ 2. Wireframes
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Low or mid-fidelity
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Screen flow & navigation
πΉ 3. High-Fidelity Prototype
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Clickable prototype (Figma, Adobe XD, Sketch, etc.)
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Clear visual hierarchy & branding
πΉ 4. Presentation Deck (Max 10 Slides)
Must include:
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Problem Statement
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Research Insights
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Personas
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Journey Map
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Wireframes β Final Screens
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Prototype Walkthrough
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Usability Testing / Feedback
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Future Improvements
Prizes
Winner
Runner Up
Devpost Achievements
Submitting to this hackathon could earn you:
Judges
Minal Baig
Senior Product Designer @Haddad Group
Badar Fayyaz
UX Designer @Tkxel
Judging Criteria
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Creativity & Innovation 25%
Originality and uniqueness of the solution -
User-Centered Design 25%
How well the design addresses user needs -
Usability & Accessibility 20%
Ease of use and accessibility considerations -
Visual Aesthetics 15%
Visual appeal, branding, and layout -
Presentation & Communication 15%
Clarity in demonstrating the process and solution
Questions? Email the hackathon manager
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